Ck2 combat tactics calculator. Build an extremely young character 2.
Ck2 combat tactics calculator Reply reply aslothehunter • I get bored with Conditions or Triggers are used in scripting to restrict events and commands to correct targets. 4 Culture Specific Tactics 5. During the combat cycle, within each phase— whether it be skirmish, melee or pursuit; a combat tactic is rolled for each flank. Dr. All wars require a Casus Belli, which provides a war Objective and consequences for each side winning or losing . . Combat tactics simulator. the duel is part of certain Warrior Lodge event chains that This is assuming you're playing against other players, doing a particular challenge or something else that is going to require you to get the best bonuses you can, since under normal circumstances CK2 is incredibly easy regardless of what you choose. The reasons are: Flank system. The main thing I don't like about CK2 combat is that it doesn't often reward versatility of mixed units and Having no cavalry or no missile units should be crippling weaknesses, not a huge plus the way CK2 combat tactics reward 2~3-unit purity. txt by searching for TECH_SKIRMISH and TECH_MELEE. txt where a light troops check "Character database": Game designer Chris King sheds details on the database used to keep track of the in-characters (part of a series of video diaries leading to the release). I have searched around and most guides are before He's right. ctr+f COMBAT Don't bother with retinue composition if you can't field huge numbers. Their size depends mostly on the holding type, buildings, and the direct owner's martial skill. It also Combat resolution in EU4 is just roll damage, with some modifiers and combat bonuses, along with flanking contributions. I assumed a generic 12 Martial commander unless otherwise noted. CK2 About Combat Tactics Help Generally just use your retinues to full effect and you should do fine. txt). When combining retinues with levies, always keep them on separate flanks to avoid polluting the retinue's tactics. (I am new to CK2. 4096 time rarer with 2 to 8 levels of skirmish techniques. Crusader Kings II is a grand strategy game with RPG elements, developed by Paradox Development Studio and published by Paradox Interactive in 2012. 1 Normal Tactics 5. Content is available under Attribution-ShareAlike 3. You have three flanks in combat that fight somewhat separately, so if you put your retinues in a flank with levy troops then the commander will choose tactics from any of the units in that flank, reducing the likelihood of getting the tactic you want, while if you have Hey all, I'm having a little difficulty winning larger wars. Schiltron has +360% defense and +240% attack, and Pike Column gives +300% attack and no defense bonus. It is one of the more difficult parts of the game to understand, and this is a pretty in Does agot ck2 use the same battle systems as baseline ck2? I'm planning to make an "optimal retinue/tactic" calculator of sorts but am very welcome to the smarter and older players of this Upgrade and specialize your holdings: combat tactics will, during combat, temporarily make some units incredibly powerful and others basically useless. You turn down the frequency of the autosaves, or turn them off and only save when you quit, but that obviously means if you get Old School RuneScape Combat Level Calculator. Also Notes: 91 votes, 72 comments. I agree now that you mention it, MAA counter Last combat analysis guide I read was back in 2014, and the wiki wasn't updated since horse lords. Good traits will also help, but which traits are good and which ones are bad is more complex than I want to delve into. CK2 Plus will also give you a message about wrong checksum if you use a third mod alongside it and Elegant Warfare. the enemy army just finished a fight with a different army and had only 50% morale, so I send my troops in since not only do I slightly outnumber them, I have a nice morale advantage (my troops were at 100%). Now is the CK3 is too controlled, caters too much to power fantasy, the world is just there for you to with. It really isn't, and this EMF is the core overhaul mod in the Historical Immersion Project. Units of soldiers maneuver on the table and the outcome of Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Tactics decide battles the majority of the time, they can overcome For article on combat and the flow of battle in Crusader Kings II go here: Combat & Battle or Combat and Terrain. Basically, lots of QoL, music, better navigatible rivers (a must for viking playthroughs), and new unit/shields/map textures here. Therefore, for a good part of the play a tactical rts if you want micro. So I could give them a terrain bonus that offsets the penalty from the event combat_trait. So can anyone explain shortly what retinues should I use or Also you may love ck2 more than most people considering you list ck2 combat as having more tactics whereas most people just think of ck2 combat as bigfer stack wins. All the details can be found on the CK2 Wiki. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. This community wiki's goal is to be a repository of Crusader Kings III related knowledge, useful for both new and experienced players and for modders. Levies in CK2 may have been diverse and each had their own bonuses but it ultimately didn't matter, build nothing but pikemen, light infantry or horse archers and you've pretty much won most engagements Due to how the CK2 combat system worked, with tactics being a dominant combat modifier but tactics being based on flank composition, levies inevitably compromised combat effectiveness of the entire flank, which is why the optimization was to simply have a The number corresponds with the index of a tactics icon, which are defined inside Crusader Kings II\gfx\interface\combat_tactic_strip. They affect a variety of areas, everything from attributes to relations. As well as I was reading this very interesting and in depth thread about the combat tactics of CK2. Tactics have such a huge effect in battles, I hoped they might be structured in a reasonably understandable way. Does anybody know of other retinues that mix well with LC tactics but don't water them down with useless troops? Is there a specific Yeah they where the backbone of armies back then. What you're attributing to RNG is actually dependent on which tactics trigger during combat. 9 and holy fury drops, it might all change if aye, the combat component of CK2, both in tactics and unit balance, is certainly one of the more underdeveloped systems it has. @Riekopo, I'm not familiar with CK2+, but this mod will conflict with any other mods that alter either the combat tactics or special troops files. Oct 10, 2018 @ 4:20pm Harass Tactic I'm playing as a nomad and im trying to experiment and find a good composition between my unit types. ) I d also like to know the basic formula to calculate the damage per "tick" As well as a basic formula for the moral damage CK2 will probably always have a special place in my heart as it's the first Grand Strategy i ever played, however, the Combat/Warfare aspect of the game is seriously lacking behind other Paradox Games, Winning a battle in CK2 usually comes down Both for EU4 and CK2, autosaves do something similar for me. Posting this for someone like me who was absolutely lost when I finally noticed CK2+ combat tactics were entirely different from vanilla. I. A number of cultures are scripted to split or change - you can build enjoyable runs around either leaning into the change This helps select the best tactics in combat, which is probably the best modifier you can get. 7. It’s played with miniatures on a table or digitally on Steam. I have no idea why they changed the CK2 combat system. . I've noticed that it's impossible to get the harass tactic to fire. Bonuses given by some tactics against a tactics group are applied to the modified strength of the flank, not to the base stats of the units. CK2 actually has a very complex combat simulation model - there's three different flanks and eight different troop types and a bunch of different battle tactics that characters can use, and it's nuts. Game looks like an exel tab after ck3. That's why I'm suggesting to put something into War focus that could make things more enjoyable to you. g. There's surprisingly little that's arbitrary about CK2 combat; the problem rather is that it's overly convoluted and poorly integrated with the interface. I remember a web page with a Tactics calculator but I can't find it anymore. The CK2 tactic system needs to be reworked. Some of the better tactics require 12 martial + traits (quick 5 Combat Tactics 5. There's a lot of potential with the tactics system that is not made use of mainly because vanilla army compositions are too and However, it’s essential to keep in mind that there’s no one-size-fits-all approach to winning wars in CK2, and tactics must be adapted to the situation at hand. I'm playing as a polish feudal Catholic so my cultural retinues are hussars. For me, it took some serious digging just to find out there were indeed major modifcations to the tactics system to begin with, hopefully this post will give newer users a clearer perpective on how the Better Armies submod works within You seem to be missing the general +100% damage bonus between different tactic groups - the most popular HA tactic is Swarm/Mass Swarm, which gets 100% damage bonus against Volley and Massive Volley. 2. To a limited extent, you can justify CK2's combat system that boils down to "who has the larger army" in that battles in the medieval era were basically a brawl with limited tactical involvement-but CK2's effective simplicity is too far. But I still I have played this game since launch but never was there any such an impossible to understand feature as battle events! I have a 36 martial ruler with 25 combat skill and am losing to a 13 martial ruler with 8 combat skill how exactly do event outcomes work? Dont know why but this ♥♥♥♥ started with an update that also broke council somehow, some patriarch with over As always, don't forget to check Dragatus' awesome analysis of retinue efficiency for 2. However, CK2 usually devolves into R5: Got out CK2 after a while away. The best retinue for combat is generic defense, good for battles and siege assaults. 1 Kingdoms Technology [] To remove attrition from religion you now need Military Organization 7 Siege Equipment now upgrades Holding Levy [edit | edit source] The holding levy is the levy of a particular holding, and it determines demesne and liege levies. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement. But there's no incentive whatsoever for the player to actually care I. Most events for improving combat ability have a mean time to happen of 280 months (23. The combat system in Crusader Kings 2 is quite complex with unit types, flanks, combat phases, tactics, terrain, and commander's traits all playing into how a battle unfolds. Some combinations of units are weaker than others, and there's some RNG as to what eligible tactic the system picks. Volley vs. 658 425 Sep 2, 2018 Add bookmark at building and managing an empire odds are you will have the forces necessary to tear the mongols apart in direct combat from 122 votes, 87 comments. Personally I enjoy ck3 more than 2, but rn with the current difficulty and lack of unique fun flavour I'm putting it down atleast until dlcs come out or a unique campaign idea comes to mind. the correct culture for the best/most fitting combat tactics and especially the martial attribute can be the difference between a humiliating defeat and an easy victory. I did this for a number of reasons, but mainly because i wanted a way to be able to compare retinues quickly without needing to memorize or calculate the modifiers every single time. ; Weight: each eligible tactic gets a base weight which makes it more or less likely to be selected. So assuming if i have plenty of income, the best retinue will just be pure cataphracts on a single flank with a cavalry leader commander? Sorta Correct the commander needs to be Greek For Embolon Charge You need Brave, Aggressive Leader, or Cavalry Leader for Table with further explanations of the in-game conditions Condition Explanation has_character_flag = mock_duel The attacker has the character flag mock_duel, i. 423K subscribers in the CrusaderKings community. Combat Stats of differente retinues calculated with their modifiers. It is also important to note: bonuses of copies do not stack; only one of each equipment type can Warfare is the most straightforward way of expanding a character's Realm, using armies to take Titles by force. Also not combat but still war - EU4's suing for peace system is much more fun and dynamic than CK2's 3 states of "win, loss or draw" at the conclusion of a war, adding a layer of tactical strategy and immersion that CK2 should've had. Their is 0 pure Crusader Kings II is a grand strategy game with RPG elements developed by Paradox Development Studio. For example, During the combat cycle, within each phase — whether it be skirmish, melee or pursuit; a combat tactic is rolled for each flank. A commander with at least 16 martial and the cavalry leader trait opens up a number of very good tactics for heavy cavalry. 1. If In CK2 there are a plethora of traits and specializations for commanders that I can easily win without retinues against an enemy quadruple my numbers with the enemy having roughly the same amount of martial, if the combination of modifiers are right. CK2 had so few improvements on CKDV that i sometimes confuse the two. I only get a freeze and not a black screen, but I have a higher-end PC. Sorry to say that I still haven't looked into the camel issue mentioned by WalrusJones. The way combat tactics work is that they generally give a huge bonus to one or two types of unit and a big penalty to other types. [CK2 MOD] Your Personal Castle: Build the family home you've always wanted, complete with wine cellars, dining halls, hedge mazes, and secret passageways! Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. I mean, I know why they changed to levies + man at arms, but I still think the CK2 combat-tactics-flanks system was among the best they've ever done. That s why I want to know the "base stats" of troops (archer, light infantry, heavy infantry, etc. Heavy cav doesn't combo well with archers or horse archers because many of their combat tactics will change combat to the melee phase while your archers and horse archers excel in the skirmish phase. Aside for that, you can also manipulate what tactics your armies pick by careful manipulation of your flank compositions as well as the culture of the commanders you've chosen. 5 New Tactics 6 Titles 6. I would kill for warfare in CK3 to just be flatly reverted to how it worked in CK2, honestly. 0x bonus to Pike attack. You insert type of troops, commander stats, etc and it calcutes the tactics you can activate. Build an old character 3. In CK2 you have multiple columns with associated flanking bonuses, more unit types, tactics, etc. You can see all combat tactics here. Harass Swarm vs. I had ~1200 soldiers, enemy had ~500, so I For combat, I use the ClearCombat mod's revisions to tactics (which just makes generic tactics for skirmish and melee. Getting ck2 after ck3 is pretty hard if you played only the last game. Last edited: 2 Combat tactics are a very complicated issue, so I'm just going to recommend you go looking for some other discussion of them if you're curious. Specialized armies lost when their "rock" encountered the enemy's "paper": horse archers beat all It's a critical factor because some cultures' tactics really suck. Thread starter Shu; Start date Jul 6, 2018; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. Nomads have a -4 penalty to their commander limit; khans can have 2 commanders while Khagans can have 4. For me, it took some serious digging just to find out there were indeed major modifcations to the tactics system to begin with Cultural tactics can be quite powerful (as per @Andrew0Red's post) - but this depends on the general's culture, not your character's culture. In the process, I decided to make it compatible with CK2 Weighted Options/Chances/Modifiers Calculator v0. 3 Glorious Tactics 5. Build an extremely young character 2. While they didn't actually add that much depth to the CK2 system, I think paired with CK3's MaA counter mechanic, it'd add a lot more depth. Build a middle age character Pick a strategy that works for you but my suggestion is making an old ruler. It will never be better at CK2's role than CK2 because the design principles are purposely divergent, The entire map has "Living Legend" level of prestige. However, since they are only LC and for the harass tactic to fire you have to have less than 75% LC (plus a 12 martial commander), I think I shouldn't make hussar only flanks. INTRODUCTION: This project is a WIP bifocal attempt that aims to rebalance combat via a tweak of both unit stats to make each unit a functional combatant in its own right as well as combat mechanics in general (like how long battles last - specifically, making them last longer than they do in vanilla), and most importantly a complete overhaul of the tactics of the The Arithmetician (算術士, Sanjutsushi?), also known as Calculator, is a recurring job in the Final Fantasy series, often appearing in the tactical role-playing titles. 65%. In conclusion, to win wars in Crusader Kings 2, it’s crucial to keep the following points in mind: Horse has its merits (Light Cavalry retinues, Clan Sentiment, Mongol opinion), while Outremer, in terms of troops and tactics, is really just for min-maxing Crusader combat against the Arabic culture group (but by God, if it's not amazing at that). My belief is that the focus system is the greatest thing this game has done(for these kinds of topics anyways), since it gives players a clear distinction on different playstyles. need to also include troop losses. 1 That will increase your combat ability by one rank. 33 Can someone link me to an indepth combat guide for the last build of ck2? I am trying to play a small duchy/republic with an insane army. Additionally, most traits are tied to certain events occurring or affect which options are available in events. It uses a combination of mathematics and magics to deal damage to enemies and support their allies. What in your experience are the best two combat traits not restricted to specific culture, but good under many circumstances? I usually try to get Direct Leader(20% In games like Total War or Age Of Wonders you have the strategy layer and the tactical layer. To do it naturally, after taking a look at the ambitions event file, you do need the War Focus. I've lurked here for a long time, and I often see people making some variation on the sentiment that CK2 combat is still mostly decided by numbers when defending the relative lack of depth in CK3 battles. About Crusader Kings II Wiki Mobile view Ck2 Retinue Calculator CK2 Something I looked everywhere online for was a calculator for retinue size. I'm in the tiny minority of gamers who enjoys Paradox games. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac Open menu That's interesting. - Combat tactics can be favored based on the strengths of specific culture or opponent (feudal, nomads, Mongol/Aztec hordes). I never dived deeper into this, trying to understand. To get the bonus, you may have to meet its activation requirements (such as being Christian to benefit from a saint's remains) or equip the item in an appropriate slot. Appoint a commander whose combat specialization and cultural tactic matches your forces. I've added those point for you. 4. Hey everyone, I m working on a guide for ck2. It also don't make much sense that terrain don't have an Warfare is the most straightforward way of expanding a character's Realm, using armies to take Titles by force. 0 unless otherwise noted. In a typical normal duel where neither duelist is craven nor have a scary bloodline, highest possible win chance you can get is 92. Keeping my kingdom together and under the control of my dynasty I can do. But for the past months, I realised CK2 has the best combat system in Paradox Games I've played. As a Disclamer: I'm not going to write a Scientific Paper here, so Questions that require full Simulations to answer will only get more general Answers. This site has a wonderful calculator that allows you to run various scenarios to see what the best combos are. I do not understand how morale works. @Iidku716, thanks for the kind words; I like the ck2 combat system and wanted it to work as good as it can. To maximise combat efficiency though, when upgrading holdings, you should also prioritise ones which benefit your retinue (and cultural tactics) - for example an English or Welsh character should prioritise archery ranges as their cultural tactic only benefits archers - although you will need a selection of troop Due to the way combat works, this strategy often results in more casualties for the enemy then normal battles. Larger armies do not always win. It also improves upon So, recently I've been reading up on the combat system for CK II and I've come to realize how beautifully complex it is! Sometimes I think its more fun to watch the tactics go by in the battle than marry my daughter and murder my sons. It's a GS rts. There were a number of problems with the current combat system: 1) Unbalanced tactics Certain tactics are far more powerful than others, especially tactics that provide bonuses to heavy infantry, horse archers, and heavy cavalry, and martial skill does not really tie into chances of rolling those tactics. Ship levies are very expensive when raised, costing 0. So if your entire army is composed out of Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Personal combat skills change the weights of different outcomes but all normal outcomes always have a chance greater than zero, so dueling is always dangerous no matter what scores are used. 8, it's a gold mine when it comes to making efficient retinues, and it should remain valid for at least a full month or so (once 2. Until now I've simply raised my levies, split them up into equal stacks when necessary, given them commanders with the highest skill level and not thought about it much more than that. So even if there are less men in the battle each would still "have" the same toughness. Toughness kind of means how much damage a single soldier can take before retreating. CHANGES 1. Most artifacts confer some kind of bonus to their owner. This calculator lets you input/design a flank and find out On entering combat, each flank selects a tactic (defined in combat_tactics. Help shape the future of this website in our brand new Discord Server! Toggle navigation Navigation Site Home Upcoming Features Under 8 martial + some traits (craven is a big one) can be quite bad for your combat tactics. However, combat tactics can help to tip the scales or reduce casualties. They can be gained or lost during events and education. CK2 Combat Tactics (Link) Looking at the excellent tactics spreadsheet has really expanded my appreciation and ability at the game. ) It helps to null weird strategies like archer spam, or only including two of the three units for light/heavy types, as well as Ck2 combat:Hit pause and swap out your organizer for fighter commanders suited to your flanks before the battle starts. The selection process is as follows: First, a list of eligible tactics is generated. I'm 600 hours into CK2 and I want to find a advanced guide because while I have played for Most Paradox games are not hardcore battle simulators. Harass. 12 is kind of an "average" point where most generals can overcome bad traits and start using better tactics. Arithmeticians are a unique spell casting job, having access to abilities that use mathematics to calculate targets Crusader Kings II - The Dark Ages might be drawing to a close, but Europe is still in turmoil. A character cannot declare war while in There is an RNG aspect to combat. e. you have to take that into consideration as well. You only need to last about 10-15 years to make a few children, conquer some You might be able to resolve this type of battle using the basic CKII combat rules, but with a different list of tactics based on the shipboard environment. And avtackning when my neighbor was being organizer incurs bad tactics in combat phase. In CK3 even defending on mountains I get obliterated in the same situation. Swarm. It allows you to find what works for what country, and roughly how to get there with different army The combat system implementation of CK2 is ridiculous. Tactics decide battles the majority of the time, they can overcome the disadvantage of attacking in rough terrain or having an inferior army. Excel at one combat phase, and control phases to your advantage. Volley. Being a champ on either one makes the other meaningless except as a "win more" power. Inside Crusader Kings II\interface\combat. Germanic pagans, reformed Germanic pagans with the Sons of Ragnarok doctrine, and reformed pagans with the Sea-Bound doctrine receive a 90% discount to raised ship levies. CK2 Combat Tactics Toggle signature Community Patch with Improved Genetics 2. When it works. 45 would do 4. ) You might already be aware, there are a few places in 00_combat_tactics. Each level Considering that some People still play CK2 and still struggle with the Combat System, I'm trying to offer some Help. Reply Report balmung60 Field Marshal 103 Badges Jan 20, 2013 6. There are certain tactics you can employ to improve how well you do in https://ck2. Defensive bonuses from this source will 3. Boats rock. Engage in courtly intrigue, dynastic struggles, and holy Combat cycle. I've slowly become accustomed to and even liked a fair amount of the other changes, but warfare is just worse across the board, and it actually hurts the RPG side of the game These are difficult to calculate the actual value of, as they are randomized, and there a number of factors that determine what tactics are in the pool of available tactics and how likely they are. Holding Levy = (Building levy) x (1 + Levy size Vanilla CK2 uses a single modifier, default_culture_modifier, which does nothing and appears to simply be a placeholder. In melee combat, affinity bonuses sometimes force you It’s This is the most complex yet idiotic combat system i think ive ever seen. Some tactics are ok, some are bad, and some are brokenly powerful. The Pope calls for a Crusade to protect the Christians in the Holy Land even as he refuses to relinquish control over the investiture of bishops - and their riches. It allows you to find what works for what country, and roughly how to get there with different army Artifacts are relics and other special objects. The only impact seems to be on generic skirmish tactics which can be 0. Stuff like terrain-leader traits can easily make an army 20-30% stronger than it would be otherwise. The pursuit formula is about the damage. Crusader Kings II > General Discussions > Topic Details. EMF focuses on providing historically plausible, coherent new mechanics and flavor for your CK2 experience. Harass tactic gives +300% attack to camels and light cavalry) and it won't dramatically change the numbers. All wars require a Casus Belli, which provides a war Objective and consequences for each side winning or losing the war. com/Combat_tactics I want to trigger the following tactics: Volley Harass vs. Combat tactics are chosen for each phase Thanks for pointing this out, I was tripping balls. It would be a pretty major subsystem for something that happened maybe a few dozen times in a century worldwide. I found them in 00_combat_tactics. paradoxwikis. 4x attack bonus AND a 3. In EUIV combat width increase with technology and is also based on terrain but in Imperator: Rome, combat width is Always 30. I'm still pretty new, so large wars for me is ~1000 soldiers. There's a "combat tactics" feature that's horrifically opaque to the player. What I would certainly like to see in EU4 from CK2 combat is the three groups, plus the general's tactics. It is Original Thread by Arumba ClearCombat for Vanilla Working for update 2014-05-10 of HIP. I also messed around in a combat tactics calculator (a spreadsheet i CK2 Combat Tactics (Link) Looking at the excellent tactics spreadsheet has really expanded my appreciation and ability at the game. Traits represent a character's personality, abilities, reputation, and physical characteristics. Crusader Kings II. I often enjoy quite a lot of complexity in games I play - some of them like Magic: The Gathering are among the most complex games ever created (Magic's Comprehensive Rules are about 200 pages, and then add to it over 13,000 cards), and I just love discovering unusual interactions between disconnected Enemy combat tactics receive a 400% affinty bonus against shy commanders. / In CK2 combat, I've never lost a battle with higher numbers than the enemy, and never won with lower numbers. They appear: In condition blocks (trigger section of events, or equivalent: mult_modifier, can_use_title, potential, allow, )In the limit clause of command blocks In scripted triggers, which can be used to group conditions into re-usable macro. However, all this complexity fails to produce much actual depth and most of the time it just boils down to who has the bigger army. Offensive bonuses from leader traits are applied directly to the flank strength. Horse archers and archers alone seem alright because they both get a damage bonus if Swarm Volley tactics fire which only requires 1% of each in the stack. Delas sus bocas todos dizian una razon: Dios, ¡que buen vassalo! ¡Si ouiesse buen señor! Court Physician of HIP: a coherent modular project by the teams behind Arkopack, CPR+, EMF, LTM, SWMH and VIET. In CK2, mono-type retinues were INSANELY overpowered because of the tactics system—something that is actively ridiculous, because in reality any medieval army that doesn't have at least a modest mix of troop types tend to get Hey guys, With just over 200 hours in the game, I feel like the military aspect of CKII is the one which I understand the least. your generals will constantly use tactics thats are detrimental to your army Theres no way to specialize your army without retinues but if youve got a decent retinue youve already gotten big enough that you can just throw numbers at the enemy anyway. I was fighting in a war, I had about 3500 troops and an enemy had 3000 troops. 580 2. Eligibility: conditions based on phase, flank commander traits, and/or flank composition specify whether a given tactic is eligible (based on entire army size). Modders can use these culture modifiers to, for example, enhance a specific culture's heavy infantry statistics, reduce or increase specific troop type numbers per holding, increase tax income, or any number of other effects. 16-26 Martial is what you want to be able to trigger most 'Good' Combat tactics. Green cells are input cells and yellow are ouput. Made specifically for OSRS, easy to use and up-to-date osrs combat level calc. I played ck2 back in the day and it was hard for me to try it after ck3. gfx the properties spritetypes are defined. This isn't a tactical rts. So different units don't ruin eachothers. Right now, EU4 has this dice roll deciding battles, which is more like Risk than a proper strategy game. dds. a force with exactly 60% archers can become 61% archers in the first round of combat I'd still kind of like it if they brought flanks into the CK3 combat system. It Posting this for someone like me who was absolutely lost when I finally noticed CK2+ combat tactics were entirely different from vanilla. Your ideal commander would be a direct leader + either a holy warrior if fighting infidels or a cavalry leader to increase the chances of rolling good charge tactics. I am truly amazed how many battle tactics there is in the game, and yet. Edit: the problem with HC is they never gave them a chance. So that's what I use as a reference This page was last edited on 22 April 2013, at 16:24. Now I admit I havent learn much about the Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. It's from 2013 so I don't know how accurate it still is though. To make terrain, especially difficult terrain like Mountains, more relevant for a battle, the defender bonus was increased for most infantry types, especially for light infantry (see the picture below). One final point to remember is that setting up a good unit composition is almost impossible with pure levies - each one will generally have a mish-mash of mixed unit types. INTRODUCTION: This project is a WIP bifocal attempt that aims to rebalance combat via a tweak of both unit stats to make each unit a functional combatant in its own right as well as combat mechanics in general (like how long battles last - specifically, making them last longer than they do in vanilla), and most importantly a complete overhaul of the tactics of the It's not possible to differentiate between attacker and defender in combat tactics, but it is possible to set the exact defense bonus in hills and mountains for each individual unit type. It actively undermines a combined arms approach that was the historically effective. I didn't add Nice to see new propositions for unravelling the CK2 combat system!!! So these are projections based on a model simulating the battle, (for instance a levy army, or retinue-levy mix), and simulate battles rather than calculate a composite efficiency score Because the whole combat system is quite opaque and as a personal challenge, I have been putting together a spreadsheet over the last few days that should provide the most comprehensive and accurate estimation of the value of different units in the CK2 in short, my understanding is that you want to limit the number of possible tactics fired, because most non-generic tactics only really boost the unit causing it. Skirmish Phase: 4,500 diverse units with an average of skirmish attack of 4. 45*4500= 20025 damage without any combat modifiers. If they're additive, then tactics are still by far the most important thing, since good tactics routinely give much larger bonuses (e. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. They are also all compatible. 45 Wealth per ship per month. I'm planning on having a Combat tactics don't matter right now, and that's how it should be. 01 Just a simple spreadsheet you should be able to download and use for converting weighted options and modifiers into % for easy reference. First of I would like to point out that I am a totalt n00b in this game. Combat width doesn't reduce toughness. You usually want Commander minor title [edit | edit source] Barons can grant the "Commander" title to 1 character; counts to 2; dukes to 4; kings to 6 and emperors to 8. During combat, each flank gets a combat tactic selected: . I would recommend stacking everything only in the middle flank. There are now 5 combat tactics: Terrible, Bad, Standard, Good, and Brilliant. Excel at one combat tactic in each phase, and ensure the tactic is chosen. Even Hearts of Iron IV's combat system is not on the simulation level. It's actually very interesting I mean, in every guide I've seen, when talking about the culture-specific combat tactics for pure Pikeman retinues, Italian commanders are considered better than Scottish. That's why there isn't (and there shouldn't be) in CK2. They're still going to be basically the same, only changing around the margins. Shield wall in general defense. I'm very new to CK2 modding, so instead of starting my own mod I decided to update ClearCombat. CK3 is just like that but it has 20 "layers". But Scottish commanders get "Schiltron Formation" which gives both a 2. (At least on very easy) But all the wars I won so far where all basically beating on the weakest one county stat (Gotland to be exact) and me aiding the winning side of a civil war. I think CK3's system is considerably better and here's why. And when Create a CK2 save, parse it to create the M&B levelup/store interface, save the players choices there, use the relevant info to create the M&B battle scene, then pass that to the M&B engine, resolve the combat, write relevant traits into a new CK2 save, and load How to position your army before battle and organise flanks go here - Army - Positioning and Organizing For detailed unit's statistics go here: Levy (with stats) For influence of terrain on the battle see Combat and Terrain In a battle, each SOVL is a ruleset for playing fantasy wargames. -You have a worse general. 935 Dec 4, 2013 Add bookmark #12 highsis said: organizer incurs bad tactics in combat The combat tactics interplay can give a bonus of up to 900% to some troop types while making others non-attackers. I am having trouble understanding the best retinue comp and tactics. Petty lords vie against beleaguered kings who struggle to assert control over their fragmented realms. 0 and Other Mods IC Fatimid Event Troops MFGA! Pirate Traits for Tribals and Berbers Pagan Ancestor and Sea King Bloodline Changes Makes special ancestor bloodlines Simply put, there wasn't much. 6x defense bonusallowing their pikemen to fight on par with charging knights, who they will outnumber 2 The key stat that I'm basing this tier list on is damage inflicted per unit cap used. Honk. 2 Good Tactics 5. There is no naval combat or blockading in the game. But then again, Johan mentioned in an interview Share your tactics please! Reply Report knppel Court Jester 17 Badges Apr 13, 2012 1. However, tactics are king in CK2 and I don't think anyone has done a analysis of the retinues which factors in the availability of tactics. **General Note: - Army size, terrain and martial stats are still the dominant factors in winning battles. Armies made up of humans or fantasy creatures fight on the battlefield until one side is victorious. It seems really complicated. I've put at least 1000 hours into CK2 and I had no idea about any of this combat stuff. Yes i went Options: 1. Don't attack into mountains. Oct 19, 2024 The TLDR for both of them is that the game selects tactics during combat based on troop composition of the flank. For example, Italian commanders get the "Pike Column advance" tactic which is 3. Right now it Defense is just used to calculate losses from the damage pool. Ck3 combat: Hit pause and swap out your speedy boi for the commander with the highest advantage in that terrain type. I understand the equation is on the wiki but it does little to help with how a change in technology, a conquest or a palace or training field will affect your I I really like vanilla CK2 combat tactics system, and none of the mods change anything w this regard. Personally for me problems were: -clunky and outdated mechanics; -graphics. Pikemen and HI are pure generic and in culture. I calculated this both for skirmish phase and melee phase. After 2000 hours of ck2 I feel confident that I know everything there is to know about combat in the game. It is based upon (but replaces) the now-defunct Project Balance. 8 to 0. So in battles where you mix levy and retinue, it is kind of pointless. This work rather poorly as the game progress and armies get larger and larger. I was a bit amazed to see how one of my strong flanks was completely disassembled in skirmish phase within two days. Before the 17th Century (well outside the timeline of the game already) it was hard enough for fleets to find one another for massive engagements. I'm in tribal phase, and my last war went like this: I declare war, raise levies, then attack the province.
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